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Metro: Last Light Review

By: Shadowmouse79 

Hey there fellow gamers, so recently I bought Metro: Last Light, made by Deep Silver and 4A Games.  This was a game I was looking forward to after playing 2010's cult classic Metro 2033.

At the end of Metro 2033, you have just set off an attack against a race called the Dark Ones.  Metro: Last Light picks up right after that where you play as Artyom, who has been tasked with the mission to search for the last surviving Dark One, a child that has escaped the blast and is supposed to be the "Key to survival and the last light in our darkest hour."

This game is visually stunning, I love the dark feel to the environment where you just have your flashlight to look around with as you wander the dark sewers and train tunnels beneath Russia. As you progress you'll come across different guns, which later on you will be able to customize at a local shop, but the customizations are fairly limited, a sight, maybe a bigger mag, nothing overly fantastic.  You'll also come across throwing weapons, knives, C4 and a few sticks of dynamite.

Metro plays very smoothly, it's auto-save function kicks in fairly often so you are rarely left with the frustration of getting back to where you were if you die and forgot to save.   I found that I could pick up the game and play it for thirty to sixty minutes at a time and really get involved in it, but not at night.. maybe that's just me but it got fairly creepy sometimes between the darkness and the eerie music that played.  Parts of the game seemed fairly difficult, even on easy mode where you would come across a room of ten to thirty guys and be expected to stealth through the area, picking off a few at a time without anyone else noticing.  Most of the time someone would 'hear or see' you somehow and then reinforcements would charge in, leaving you in a huge gun fight that you were trying to avoid anyways.

I felt that once I was done with Metro, I was done with it.. I don't feel it has much of a replay value since the story will play out the same way every time, and for most of the game I didn't change my selection of guns or even modify them past what they had when I found them.  Over all I was more impressed when I first started playing it than I was when I finished it, the story became somewhat predictable. Maybe I'm being overly critical about it, but I wasn't overly impressed with the final product past the first few hours of playing it.




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